About US $35 bln worth of apps & games downloaded in 1st half of 2018: Sensor Tower – News
On a year-on-year basis, this represents a 27.8% increase over the first half of 2017, when consumers spent a combined US $26.9 billion on both stores.
The Internet As A Media And a Medium
On a year-on-year basis, this represents a 27.8% increase over the first half of 2017, when consumers spent a combined US $26.9 billion on both stores.
It was in December last year that messaging & Internet telephony app Viber had rolled out games to users in select countries. It has now extended the games to users around the globe.
Reports: VentureBeat, TheNextWeb, JBG News
Game-maker Zynga has, of late, been going through some tumultuous times, no thanks to competition like King’s Candy Crush. Zynga announced during its Q4 results that it was planning to launch a “match 3″ puzzle game based on its FarmVille franchise.
Reports: Gamasutra, VentureBeat, New York Post, Re/code