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Simple way to create immersive WebVR without writing code with ‘Patches’

This visual programming environment lets you create immersive virtual reality (VR) experiences by building on WebVR, WebGL, & other HTML5 APIs. Vizor implements a Cloud-based drag & drop WebVR visual programming editor to the free open-source Patches platform.

With Patches you get a full implementation including ‘live’ preview, network comms, unlimited undo, data flow visualization, & publishing. A catalog of pre-built patches is available to use as modular building blocks.

The plugin architecture means you get access to hundreds of ways to create, obtain or modify data. There are also scores of methods for utilizing data & ways of structuring logic & store states. You can store, import & export created sequences as JSON. These can then be embedded in an included standalone player or you can simulate them in a bare core instance.

Sequences on an embedded player can be included in JavaScript projects by providing it with values & having it update the graph. This can be deployed on any Web server.

Some examples of available plugins are:

Patches is free & open source under an MIT license, & you can access project source & build it yourself at the project’s GitHub page here. Alternatively, you can use a hosted Cloud version of the editor at Vizor here. Vizor is a distributed team with their main offices in Helsinki, Finland. 

 

– This is a startup profile based on publicly available material & not a review –

 

 
Image Credit: Patches

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